<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Posts on Foreground Hum</title><link>https://foregroundhum.uk/posts/</link><description>Recent content in Posts on Foreground Hum</description><generator>Hugo -- 0.152.2</generator><language>en-gb</language><lastBuildDate>Wed, 21 Jan 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://foregroundhum.uk/posts/index.xml" rel="self" type="application/rss+xml"/><item><title>The Curse of Knowledge: Steven Pinker’s Science of Good Writing</title><link>https://foregroundhum.uk/posts/curse_of_knowledge/</link><pubDate>Wed, 21 Jan 2026 00:00:00 +0000</pubDate><guid>https://foregroundhum.uk/posts/curse_of_knowledge/</guid><description>Why so much writing is unreadable, what Steven Pinker thinks we’re doing wrong, and how the curse of knowledge, abstraction, and rhythm sabotage clarity. A practical guide to better prose, rooted in cognitive science and style.</description></item><item><title>The M-Shaped Mind: Why Your Graveyard of Projects Is Strategic, Not Shameful</title><link>https://foregroundhum.uk/posts/the_m-shaped_mind/</link><pubDate>Tue, 20 Jan 2026 00:00:00 +0000</pubDate><guid>https://foregroundhum.uk/posts/the_m-shaped_mind/</guid><description>Why having many unfinished projects is not a personal failure but a rational strategy for resilience, creativity, and long-term relevance in an unpredictable world.</description></item><item><title>Game of Life | A Digital Universe</title><link>https://foregroundhum.uk/posts/game_of_life/</link><pubDate>Wed, 31 Dec 2025 00:00:00 +0000</pubDate><guid>https://foregroundhum.uk/posts/game_of_life/</guid><description>How four tiny rules create a digital universe of life, logic, and surprising complexity.</description></item><item><title>Meet the Puppet Master Living in Your Skull</title><link>https://foregroundhum.uk/posts/meet_the_puppet_master/</link><pubDate>Thu, 22 May 2025 00:00:00 +0000</pubDate><guid>https://foregroundhum.uk/posts/meet_the_puppet_master/</guid><description>A dive into Libet experiments, veto windows, and the neuroscience behind why your brain may be pulling the strings long before &amp;#39;you&amp;#39; decide anything.</description></item><item><title>AI Doppelgängers Are the Hottest Thing Since the Sims</title><link>https://foregroundhum.uk/posts/ai_doppelg%C3%A4ngers/</link><pubDate>Tue, 13 May 2025 00:00:00 +0000</pubDate><guid>https://foregroundhum.uk/posts/ai_doppelg%C3%A4ngers/</guid><description>How researchers built AI doppelgängers from real people—scaling from a 25-agent Smallville to a 1,052-person behavioral simulation with eerily human accuracy.</description></item><item><title>DIY Home Project #472: Bubble-wrap the Sun with a Dyson Sphere</title><link>https://foregroundhum.uk/posts/bubble-wrap_the_sun/</link><pubDate>Mon, 12 May 2025 00:00:00 +0000</pubDate><guid>https://foregroundhum.uk/posts/bubble-wrap_the_sun/</guid><description>A fun dive into Dyson spheres, megastructures, solar swarms, and what it would take to bubble-wrap the Sun for unlimited power.</description></item><item><title>Longevity Escape Velocity</title><link>https://foregroundhum.uk/posts/lev/</link><pubDate>Thu, 08 May 2025 00:00:00 +0000</pubDate><guid>https://foregroundhum.uk/posts/lev/</guid><description>What is longevity escape velocity, who coined it, how close we are, and what science says about outrunning aging.</description></item><item><title>Digital Sundial</title><link>https://foregroundhum.uk/posts/digital_sundial/</link><pubDate>Sun, 13 Oct 2024 00:00:00 +0000</pubDate><guid>https://foregroundhum.uk/posts/digital_sundial/</guid><description>A 3D-printed digital sundial that uses sunlight to project digital-style numbers, exploring light, geometry, and ideas for more Edinburgh-friendly, motorised versions.</description></item></channel></rss>